I created this project to give a friend a space to showcase their game mechanics. This project was completed over the course of 5 days and was inspired by the Outlast and Metro game series. All assets created in Maya, textures sourced from Substance Painter, 2 textures sourced from Substance Share, Clay Bricks by Daniel Swing and Cardboard Box by pranavpujara. The assets are low poly, appropriate for use in a game, where more detail was needed, I used opacity and baking to cut down on polys. Thanks for looking, feedback appreciated!